![]() This spell, which only takes a bonus action to cast, gives us access to the most powerful monk weapon in the game, 2d8 base damage at this level, scales when upcast. Hit them with a booming blade, then use Step of the Wind to disengage.Īfter getting our fifth level in Monk, we're going to go up to 3 levels in Sorcerer to gain access to Shadow Blade. This is also the level where Booming Blade scales, and you can use it to help discourage enemies from chasing you. ![]() We get our first ASI at this level, and we're taking Elven Accuracy with +1 Dex, bringing our Dex to 18 and giving us a nice bonus should we happen to be attacking with advantage. These are the most damaging weapons we have access to, and will outperform our martial arts attacks for a while. The monastic tradition we're taking is Kensei, and our first two Kensei weapons will be Longsword and Longbow. Note that unfortunately, casting Booming Blade does not allow us to follow up with a martial arts attack, since you're not taking the attack action. As before, we have sleep for the harder fights and Shield in case we get hit. Our first level in Monk brings our armor class from 13 to 16, and also gives us an extra 1d4 punch every round as a bonus action. With our 1 level in Sorcerer taken, we're now going to rush to monk 5 to get Extra Attack and Stunning Strike. We don't have mage armor, because it becomes obsolete next level and we won't be able to retrain it out, so try to save a spell slot for shield, and also try to stay out of the enemy's way. Thankfully, Sleep doesn't care about your ability score, so it doesn't matter that we don't have a +3. Since we don't have an attack-caliber Charisma, the rest of our cantrips are utility options.Īt this level, we play the same as every other sorcerer: We cast Sleep during a big fight, and otherwise use our hand crossbow to attack. We're not a monk yet, and we need something to do when we run out of spell slots, so a light crossbow works well with our 16 Dex.Ĭantrips: Booming Blade, Guidance, Minor Illusion, Prestidigitationīooming Blade gives us a weapon attack to use with Quicken Spell later, as well as at level 5 when we don't yet have Extra Attack. Starting equipment: Light crossbow and 20 bolts, Arcane Focus, Explorer's pack I recommend Divine Soul, which gives us Favoured by the gods, as well as access to Cleric spells. We're not going far enough into Sorcerer to gain the level 6 benefit of our bloodline for a long time, which means our choice is mostly based on which level 1 feature we prefer. Because of that, we're taking sorcerer first. ![]() This is a melee build with low Con that plans to concentrate on spells, so it is absolutely necessary for us to have Constitution save proficiency. 12 Con is unfortunately the best we can afford. 13 Charisma is needed to multiclass into Sorcerer, and since we won't be using any spells that require a check, we can leave it there. ![]() Our AC and our Ki DC are tied to wisdom, so we need that high as well. 12 Con is the best we can afford, and Str and Int are dumped.Ībility scores: (generated using point buy)Ĩ Str, 15+2 Dex, 12 Con, 8 Int, 15+1 Wis, 13 Chaĭexterity is our attacking stat, and a postracial 17 is taken to take advantage of the +1 given by Elven Accuracy. Since we're going to be using exclusively sorcerer powers that don't require a check, we're free to take a Charisma of 13, which allows us to get 17 Dex and 16 Wis at level 1. This will be an Elven Accuracy build, and that limits us to the elf subraces. This is my attempt at a build based on using Shadow Blade on a monk. RAW, a Kensei monk can choose the shadow blade as one of their Kensei weapons as well, which opens up some specific tricks, like using Sharpen the Blade to make the shadow blade a +3 weapon. Using the second level Sorcerer spell Shadow Blade, we can create a weapon that deals 2d8 psychic damage on a hit, and, crucially, is a simple weapon, which means it also counts as a monk weapon. This is a build that attempts to work around that. The martial arts weapon damage dice scales slowly, and monks have few good options for increasing their damage. While monks have access to some strong control options, most notably stunning strike, they tend to suffer in the DPR department, especially at higher levels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |